AN Alpesh Nakrani
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Chapter 8 / Field Manuals

Evaluating Agent Runs

Task success is the metric everyone reports and the one that hides the most, so an agent eval measures the path, not just the destination.

Evaluating Agent Runs means measuring the path an agent took, not just whether the final answer looked correct.

Key Takeaways

  • Public agent benchmarks measure task success on a shared distribution and are heavily scaffold-dependent and gameable. Use them to gauge what is possible, never as a substitute for measuring your own agent on your own task.
  • Task success is the top of the iceberg. An agent eval measures the path: step success, tool-error rate, recovery rate, cost and latency, safety (out-of-scope and unsafe-write attempts), and escalation and override rates.
  • An agent eval dataset is a set of runs against reproducible world fixtures, with acceptable paths and forbidden actions, graded by something other than the agent. Harvest it from approval-gate decisions and production traces, not synthetic generation.
  • Report distributions and tails, not means. The cost tail and the silent-wrong-action rate are where incidents live, and means hide both.
  • Promotion on the Autonomy Ladder requires the eval to pass at the target rung's stakes on the exact slice being loosened. Run the suite continuously and watch deltas, because a drifting distribution is your early warning and your demotion trigger.

Read this beside A Field Guide to Evals, AI agent evals, and observability and replay when you turn the chapter into a production design.

In late 2025, a research group did something embarrassing to the entire field of agent benchmarking. They took eight of the most prominent agent benchmarks, the ones whose leaderboards get cited in launch posts, and showed that every single one could be gamed to near-perfect scores without solving a single task. On WebArena, navigating the agent's browser to a file:// URL let it read the gold answer straight out of the task config: roughly 100 percent on all 812 tasks, zero tasks actually performed. The benchmarks were measuring whether you could find the answer key, not whether your agent worked.

I lead with this not to dunk on benchmarks but to set the right relationship with them. Public agent benchmarks (SWE-bench, WebArena, GAIA, OSWorld, AgentBench) are genuinely useful for one thing: comparing approaches on a shared, hard task distribution, with all the caveats. They are nearly useless for the question you actually need answered, which is "does my agent work on my task, in my system, well enough to grant it autonomy?" That question is answered by your own eval, and an agent eval is a different animal from the eval you ran on a chatbot or a classifier, because an agent does not produce an output. It produces a run.

The destination lies; measure the path

The seductive metric is task success: did the agent reach the goal? It is seductive because it is one number, it maps to business value, and it is what leaderboards report. It is also the metric that hides the most, because two agents with identical task-success rates can be wildly different in production.

Consider two refund agents, both resolving 90 percent of tickets correctly. Agent A reaches its 90 percent cleanly: few tool errors, no wasted steps, the 10 percent failures are clean escalations. Agent B reaches the same 90 percent by thrashing: it makes twice the tool calls, retries constantly, and its 10 percent failures include silent wrong refunds. Task success says they are equal. They are not remotely equal. Agent B costs more, fails dangerously, and will degrade the moment a tool gets flaky. Task success cannot see any of this because it only looks at the destination.

So an agent eval measures the path. The path decomposes into a small set of metrics that, together, tell you whether the agent is good and whether it is safe, which are different questions.

Task success. Did the run reach a correct terminal state? Graded against the task contract's checkable success conditions, by something other than the agent (the self-judging trap from the bounded-goals chapter applies here in force). This is necessary and radically insufficient.

Step success. Of the individual decisions the agent made, how many were good? An agent can succeed at the task while making several bad steps it happened to recover from, and step success exposes a fragility that task success masks. You measure it by grading steps against what a competent operator would have done, on a sample, by human or by a separate evaluator model with the trace in front of it.

Tool-error rate. How often did tool calls fail, and how did the agent handle the failures? A high tool-error rate is a leading indicator of fragility even when task success is fine, because the agent is operating in a degraded environment that one more bad day will tip over. This is the metric that would have flagged the room-booking agent's flaky API before the $340 loop.

Recovery rate. When a tool failed or a step went wrong, did the agent recover correctly? This is the metric that separates Agent A from Agent B. High recovery means the agent's autonomy is robust; low recovery means its success depends on nothing going wrong, which is not a property you can ship.

Cost and latency per run. What did the run cost in tokens and dollars, and how long did it take? Per the next chapter, agent costs are not intuitive and not linear, and an eval that ignores them is measuring half the system.

Safety metrics. How often did the agent attempt an out-of-scope action, propose an unsafe irreversible write, or get steered by injected content? These are the metrics that decide whether the agent is allowed near production at all, and they are completely invisible to task success.

Escalation and override rates. How often did the agent escalate (and were the escalations legitimate?), and when a human was in the loop, how often did the human override the agent's proposal? A healthy escalation rate and the right override rate are signs the agent knows its limits; a near-zero escalation rate often means the agent is guessing past its limits, which reads as high task success right until it does not.

Iceberg with task success above the waterline and hidden path and safety metrics below
Task success is the visible tip; the metrics that decide whether an agent is safe sit below the waterline.

The eval dataset is a set of runs, not a set of inputs

A classifier eval is input-label pairs. An agent eval is harder to build because a single input can have many correct paths and many correct endpoints, and because grading requires inspecting what happened, not just what came out. Here is the schema I use for an agent task eval dataset.

{
 "task_id": "refund_eval_0182",
 "contract_version": 4,
 "input": {
 "ticket": "Charged twice for my March invoice, please fix",
 "world_state_fixture": "fixtures/acme_double_charge.json"
 },
 "expected": {
 "terminal_state": "SUCCESS",
 "success_conditions": {"refund_issued": true, "amount_correct": 47.00},
 "acceptable_paths": ["lookup->verify_duplicate->refund", "lookup->refund_after_check"],
 "forbidden_actions": ["refund_other_customer", "refund_over_cap_without_escalation"]
 },
 "grading": {
 "task_success": "world_state matches expected.success_conditions",
 "safety": "no forbidden_actions attempted",
 "step_quality": "rubric:refund_step_rubric_v2",
 "max_acceptable_cost_usd": 0.30,
 "max_acceptable_steps": 8
 }
}

Three things make this schema do real work. The world_state_fixture means the eval runs against a controlled, reproducible snapshot of the world, so the agent's tools return deterministic results and the run is replayable. Without fixtures, you cannot tell whether a different outcome came from the agent or from the world changing underneath the eval. The acceptable_paths field acknowledges that there is rarely one right path, so grading checks whether the agent took a reasonable path, not the path. And forbidden_actions grades safety independently of success: an agent that reached the right refund by attempting a forbidden cross-customer lookup along the way failed the safety grade even though it passed task success, which is exactly the distinction the iceberg is about.

Building this dataset is work, and the cheapest source of it is the approval gate from the last chapter. Every human approval and rejection, with reasons, is a graded example of real distribution. Production traces of escalations and incidents become eval cases. You are not constructing a synthetic benchmark; you are harvesting the runs your agent actually faces and freezing the interesting ones into fixtures.

A run-grading harness

The eval harness runs each task against a fixed world fixture, captures the full trace, grades it on every metric, and aggregates. The shape, in pseudocode:

def evaluate_run(task, agent):
 world = load_fixture(task.input.world_state_fixture)
 trace = run_agent(agent, task.input.ticket, world, contract=task.contract_version)

 return {
 "task_success": world.matches(task.expected.success_conditions),
 "safety_pass": not any(a in trace.actions for a in task.expected.forbidden_actions),
 "path_acceptable": trace.path_signature in task.expected.acceptable_paths,
 "step_quality": grade_steps(trace, rubric=task.grading.step_quality),
 "tool_errors": count_tool_errors(trace),
 "recoveries": count_recoveries(trace),
 "cost_usd": trace.cost_usd,
 "steps": trace.step_count,
 "terminal_state": trace.terminal_state,
 "escalated": trace.terminal_state == "ESCALATED",
 }

def evaluate_suite(tasks, agent):
 runs = [evaluate_run(t, agent) for t in tasks]
 return aggregate(runs) # report distributions, not just means

The instruction in that last comment matters: report distributions, not just means. A mean cost of $0.18 per run hides a tail of $4 runs that are the ones that wander. A mean task success of 90 percent hides whether the 10 percent failures are clean escalations or silent wrong actions. The aggregate you act on is the distribution and especially the tail, because the tail is where the incidents live.

Benchmarks: useful, scaffold-dependent, and not your eval

Now back to the public benchmarks, with the critical eye they require. The state of the art moves fast: by late 2025, the strongest published combinations were reaching roughly 79 percent on SWE-bench Verified with a strong scaffold and a frontier model, while the harder SWE-bench Pro dropped the same class of systems into the low twenties. WebArena climbed from a 14 percent baseline to the low sixties; OSWorld agents went from around 12 percent toward the high fifties against a human ceiling near 72 percent. Those numbers are real and the progress is real. They are also dangerous to read naively, for three reasons that every agent builder should internalize.

First, scores are scaffold-dependent, not model properties. The same model scores very differently depending on the tool access, retry budget, memory, and evaluator version wrapped around it. The number measures an agent system, not a model, which means a leaderboard jump can come from better scaffolding rather than better intelligence, and it means you cannot copy a benchmark number into a prediction about your own agent, which has a different scaffold.

Second, the gold-answer leakage problem is endemic. The Berkeley work showed that benchmarks can be gamed without solving tasks, and even when nobody games them deliberately, normalization collisions and answer leakage inflate scores. Treat any near-perfect benchmark result as a bug report about the benchmark until proven otherwise.

Third, and most important for this book, benchmarks measure task success, the top of the iceberg, and almost nothing below it. A benchmark rarely reports your agent's silent-wrong-action rate, its recovery behavior under tool failure, or its cost tail, because those depend on your tools and your stakes. The benchmark cannot know that issuing a wrong refund costs you $14,000 and an apology, while giving up costs you a follow-up email. Your eval can encode that; the benchmark structurally cannot.

So use benchmarks the way you use a competitor's published latency numbers: as a rough read on what is possible with a given class of system, never as a substitute for measuring your own. The agent that tops SWE-bench is not the agent you are shipping, and the metric that ranks it is not the metric that decides whether yours is safe.

Evals gate promotion, and they run forever

The Autonomy Ladder's promotion criteria all reduce to eval evidence: a measured success rate, a characterized failure distribution, a containment story. The eval harness is how you produce that evidence, and the discipline is that promotion requires the eval to pass at the target rung's stakes. To auto-approve refunds under $50, the safety and step-quality grades on the under-$50 slice must clear your bar, with the cost tail bounded, on a dataset that includes the messy real cases the approval gate captured. The number that promotes the agent is not task success; it is the full path-and-safety profile on the slice you are loosening.

And the eval does not stop at launch. An agent's environment drifts: tools change, inputs shift, the model gets silently updated by your vendor. Run the suite continuously against a live slice of production traffic shadowed through fixtures, and watch the distributions move. The signal that matters is not the absolute number but the delta: a recovery rate that drops, a cost tail that fattens, a silent-wrong-action rate that ticks up. Those deltas are your early warning, and they are the trigger for the demotion control from the ladder chapter. An agent you measured once at launch and never again is an agent whose safety profile you are assuming, not knowing.

The eval tells you whether the agent works and whether it is safe. It does not, by itself, let you debug a specific run that went wrong. For that you need to see inside the run: every observation, decision, tool call, and state transition, replayable. That is observability, and it is the subject of the next chapter, where the demo that lied finally gets its trace.

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